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021: Design Constraints - Why designing under constraints will make you a better game designer.

Description

Working under constraints, especially in a creative field, can be a challenging but highly effective way to build up your inventiveness. Often when starting out a project, setting some kind of constraint can force you into action and get your brain thinking in a different way.   For instance, it’s time to start a new game project. “Let’s now build a game.”   You’re at your workspace.. Cool… erm… yeah… so… yeah… erm…   Now, let’s imagine you put some constraints on the project:   “Let’s build a game with only 2 colours” or “Let’s build a game in 48 hours” or “Let’s build a game with only Triangles.”   By starting with some constraints in place, whatever they be can be a hugely powerful jump point to get those creative juices flowing.  Visit us for the Full Show Notes & Links to all the Resources: Website: RisingHighAcademy.com   We truly do appreciate you taking time out of your day to listen and hope you got some value. If you enjoyed today’s show, it would go such along way if you hit that Subscribe button. We’d also be forever grateful if you’d consider sparing just a quick minute to Leave us an Honest Rating & Review. We always read each and every one personally and it always makes our day! Thanks so much, Kevin & Jilly.   Say Hello & Connect with us: Website: RisingHighAcademy.com Facebook - Twitter - Instagram

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