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"A way to farm notions." Prototyping; Design Pillars

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This week, Mark hires quack calendar scientists, Ellen proposes a glossary, and everyone contradicts Stephen... including Stephen. The next "Twin Cities Playtest" is August 19th on Twitch! Parsec Actionable Gamification: Beyond Points, Badges, and Leaderboards - Yu-kai Chou Prototyping 0:13:50 Ellen Burns-Johnson Category Game Design Tools Mark cited a "Nice Games Jam" episode as a good example of a paper prototype for a digitial game: Blob Ball D.I.C.E. Summit 2002 - Mark Cerny , YouTube BLARP! on Steam - Isaac Cohen Adobe XD Design Pillars 0:49:22 Mark LaCroix Category Game Design Production

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